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Adams, Ernest
Fundamentals of game design / Ernest Adams, Andrew Rollings
2nd ed
Berkeley, CA : New Riders, c2010
book jacket
Location Call Number Status
 4th Floor  QA76.76.C672 A322 2010    AVAILABLE
Subject(s) Computer games -- Design
Computer games -- Programming
Video games -- Design
Physical Description xix, 675 p. : ill. ; 24 cm
Note Includes bibliographical references (p. 652-657) and index
Contents Games and video games -- Design components and processes -- Game concepts -- Game worlds -- Creative and expressive play -- Character development -- Storytelling and narrative -- User interfaces -- Gameplay -- Core mechanics -- Game balancing -- General principles of level design -- Action games -- Strategy games -- Role-playing games -- Sports games -- Vehicle simulations -- Construction and management simulations -- Adventure games -- Artificial life and puzzle games -- Online gaming -- Designing to appeal to particular groups
Series Voices that matter
Alternate Author Rollings, Andrew, 1972-

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