Mardigian Library
Ask a QuestionMy Library Account
Search Library Catalog - Books, DVDs & More
Limit to available
More Searches
Limit results to available items
Find more results:
Search MelCat
More Information
Introduction to game development / edited by Steve Rabin
2nd ed
Boston, MA : Course Technology Cengage Learning, c2010
book jacket
Location Call Number Status
 4th Floor  QA76.76.C672 I58 2010  v.1    AVAILABLE
 Circ.Desk/Software  QA76.76.C672 I58 2010  v.2    AVAILABLE
Subject(s) Computer games -- Design
Computer games -- Programming
Video games -- Design
Physical Description xxv, 980 p. : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.)
Includes bibliographical references and index
Note - System Details System requirements: Intel Pentium -series, AMD Athlon or newer processor; Windows XP (64MB RAM) or Windows 2000 (128MB RAM); 3D graphics card required for some sample applications; DirectX 9 or newer also required. The following software is required in order to take advantage of all the files provide on the CD-ROM; Microsoft Visual Studio, .NET 2003, 3ds max 6, Microsoft Word, Microsoft Excel, Microsoft PowerPoint, Adobe Reader, and QuickTime Player
Contents [v. 1.] Text -- [v. 2.] CD-ROM
Series Game development series (Charles River Media (Firm))
Alternate Author Rabin, Steve

Mardigian Library, 4901 Evergreen Rd.
Dearborn, MI 48128-1491 313-593-5400 fax 313-593-5561
The Regents of the University of Michigan | Non-Discrimination Policy
Copyright © The University of Michigan - Dearborn • 4901 Evergreen Road • Dearborn, Michigan 48128 • 313-593-5000
The University of Michigan - Ann Arbor | The University of Michigan - Flint | SITEMAP | DIRECTORY | CONTACT